Nine Men's Morris
Nine Men's Morris rules contract
Mill protection, flying at three, blocked-player loss, and why NoCharge documents each variant decision instead of inventing a house style.
- nine men's morris
- pass and play
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Pass & Play
Hand the device over, then continue.
Quiet Arcade · Nine Men's Morris
Three in a line. Remove a stone. Outmaneuver.

Controls at a glance
About this game
Nine Men’s Morris uses nine stones per player on a 24-point board of three nested squares. Placement, movement, and stone removal are distinct actions, and the current phase determines which buttons can make a move.
Form mills to remove opposing stones or leave the other player unable to move. In this edition, a removal ends the game immediately when fewer than three opponent stones remain on the board; that count is checked during placement as well as movement. A blocked player in the movement phase also loses. There is no timer or automatic repetition-draw counter.
Start by placing stones on empty points. During movement, select one of your stones and choose an adjacent empty point along a connecting line. With three stones remaining, you may fly to any empty point.
A recognized mill lets you remove one opposing stone before the turn passes. For example, occupying outer-ring markers A, B, and C completes the top side. Opponent stones outside mills must be removed first; mill stones are available only when all remaining opponent stones are in mills.
The current implementation recognizes the three points along each side of a square as mill lines. Cross-ring connectors allow movement but are not additional mill triples in this edition. These boundaries matter if you are familiar with another Morris ruleset.
Mills earn removals, not numerical points. Watch both an opponent’s unfinished lines and your own mobility: a stone that completes a mill may also block a route you need later. Keeping a removable stone outside your existing mills changes which capture choices your opponent receives. The status message distinguishes selecting a stone, moving it, and making the required removal.
nocharge:passplay:match:nine-mens-morris keeps the latest mode, winner, and finish date. The shared 0–0 score fields are not stone counts. Positions, stones in hand, pending removals, and names are not a saved game. The record is local to this browser and is replaced by the next completed result.
Player notes
Original articles about the systems and decisions inside Nine Men's Morris.
Nine Men's Morris
Mill protection, flying at three, blocked-player loss, and why NoCharge documents each variant decision instead of inventing a house style.
Three in a line. Remove a stone. Outmaneuver. The classic 24-point mill game for two players on one device: place nine stones, form mills to remove opponent stones, then fly with your last three. No account, no AI, no timer.
Yes. The game opens without an account, subscription, or cloud profile.
Place: During placement, tap any empty point; arrow keys move a roving cursor and Enter places. Mill: Three of your stones in a line form a mill — remove one opponent stone. A stone already in a mill is protected unless nothing else is available. Move / Fly: Once every stone is placed, tap your stone then a legal destination. With three stones left you fly to any empty point. Handoff: The shared handoff screen names the next player between turns; the open board stays visible.
Any result or preference the game retains is stored in local storage in this browser. It does not synchronize between devices and can be removed with Clear game data.
The shared game shell pauses while the page is hidden and stops ambient audio. Returning removes the hidden-page pause, but a manual pause remains in place.
Use New game in the shared toolbar or settings panel. Restarting this game does not clear saved results from other games.
The listed session is 8–25 min. Check the complete guide for mode-specific timing, scoring, and end conditions.
Master mute silences effects and ambient audio. Effects on/off changes game effects only, and the volume control also adjusts an active ambient texture.