quiet arcade
Quiet Arcade — the definition
A definition of NoCharge's Quiet Arcade: calm defaults, documented controls, local-only scores, and games built to be played rather than collected.
Definitions with receipts
Short, citable pages for the terms we use: what Quiet Arcade means, how Pass & Play works, where scores live, what untimed mode is, and the difference between “no account” and “unblocked.”
Reviewed
quiet arcade
A definition of NoCharge's Quiet Arcade: calm defaults, documented controls, local-only scores, and games built to be played rather than collected.
pass and play
Pass & Play is two humans taking turns on one device — no network, no accounts, no computer opponent. How the handoff screen works and what NoCharge stores.
privacy
How NoCharge scores work: localStorage keys, what they hold, why they never sync, and how to clear them — no account, no server.
no account
What "no account" actually means at NoCharge, how it differs from "unblocked", and what a user should check before trusting any free browser game site.
pressure
What untimed mode means at NoCharge, which games have it, and why "untimed" is not the same as "short" or "effortless".
interface
How NoCharge's shared handoff screen works for Pass & Play games: hidden-information privacy, who-can-see rules, and what it never stores.
interface
What NoCharge's Game Mode does, how to enter and exit it, and how the shared game shell keeps controls reachable on small screens.
network
The honest difference between "unblocked games" and "no-account games", what NoCharge claims, and what depends on your local network.
Game terms
One-line definitions for the exact vocabulary used in guides, anchored on a single page: exact cover, foundation/tableau/stock/waste, nonogram runs, and reduced-pressure mode.
Open the glossary →